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Generated games now package up as small as just 3MB

The “Publish to Visual Studio 2017”, Linux (as snapcraft snaps) and “Publish to Android Studio” feature (available in the editor) includes a packaging sub-project that will bundle up the generated game to a shareable zip file package as small as 4MB on Windows or 3MB per-architecture on Android (3MB per architecture, includes armeabi-v7a, x86, arm64-v8a and x86_64 versions that bundle into a 12MB package).

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