SimulationStarterKit is a plugin Entity-Component-System based editor, engine and SDK for building small interactive 3D scenes for Windows, macOS, Linux and Android.
A (glitchy) preview of light baking
Demo engine game (running on Android - Moto g6)
Editor zoom-to-object feature
Publish To Android
Componentised navigation meshes, crowds and agents.
Collision triggers, scripts, groups and masks
Tiny Frustum Culling Demo
Creating and debugging an ECS plugin on Linux
Procedural Placement Take 2
Windows Game Generator
Procedural Object Placement (Poisson Disk Sampling)