SimulationStarterKit is a plugin Entity-Component-System based editor, engine and SDK for building small interactive 3D scenes for Windows, macOS, Linux and Android.


A (glitchy) preview of light baking

Demo engine game (running on Android - Moto g6)

Editor zoom-to-object feature

Publish To Android

Componentised navigation meshes, crowds and agents.

Collision triggers, scripts, groups and masks

Tiny Frustum Culling Demo

Creating and debugging an ECS plugin on Linux

Procedural Placement Take 2

Windows Game Generator

Procedural Object Placement (Poisson Disk Sampling)

Scripting
